Oct 01, 2007, 08:17 PM // 20:17
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#1
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Lion's Arch Merchant
Join Date: May 2005
Guild: The Marble Clan [KING]
Profession: R/Mo
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More robust "friends /ignore"list.
My petition is for a friends list that has more detail.
Guild Wars is a community based game. Its been out for a very long time now, so its easy to get a really long list on your friends list, but then forget why you put them there.
I propose two different extremes:
The minimal:
3 selectable (checkable) buttons:
1. Adventurer (denoting someone who was really fun to quest with)
2.Trader (someone who you like to buy\sell to\from)
3. Friend (someone who you just enjoy chatting with)
Then there is the best case scenario, in which you are able to type in your own descriptions, memo's and reminders
Like:
"Krazy Killer"- good to farm with prefers FoW, UW and the furnace. Decent trader too."
And also an option to see the last login of people on your friends list so you can prune it ect...
New Addition:
I Don't PvP, but I think that this could also apply for them as well:
I would proposes a "stop light system"
Red= Bad Performer
Yellow = Questionable.
Green= Good player.
The more I think of it this is a pretty good universal system. It could be used to "rate" teammates and opponents, But I don't know the pVp world...(help someone)...
Last edited by blakk; Oct 06, 2007 at 05:07 PM // 17:07..
Reason: added new option
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Oct 01, 2007, 09:42 PM // 21:42
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#2
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Lion's Arch Merchant
Join Date: May 2006
Location: Somewhere Luxon Alignment: Chaos
Guild: The Dark Fortress
Profession: R/
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That would be pretty useful. I know my friends list is separated by friends and adventurers. It would be nice to have that sort of thing, then you would be more likely to go fight with someone you had a great mission/vanquish/hilarious fail with.
/definitely signed
Last edited by PureEvilYak; Oct 01, 2007 at 09:46 PM // 21:46..
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Oct 02, 2007, 01:53 AM // 01:53
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#3
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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I'd like that. It'd be nice to see at a glance which reliable traders and good PUG-friendly players are on.
/signed
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Oct 03, 2007, 01:30 PM // 13:30
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#4
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Lion's Arch Merchant
Join Date: May 2005
Guild: The Marble Clan [KING]
Profession: R/Mo
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ok bumping teh thread
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Oct 03, 2007, 02:37 PM // 14:37
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#5
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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You make a char named "Jimmy Something".
You make a friend. He adds "Jimmy Something".
You delete "Jimmy Something" cause you got bored.
Your friend still has "Jimmy Something" in their friendlist.
Thats a MAJOR flaw in our friendlist system.
--------------------------------------------
First...a LARGER friendlist
Unique names. Such name is unique and tied to the account (perhaps using the already existing PvP name system).
Friendlist needs a labeling system (or change local name echo)
Friend highlights in town
Friend sorting (friend groups)
Friend alerts
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Oct 04, 2007, 04:26 AM // 04:26
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#6
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Forge Runner
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/signed
sounds like a plan!
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Oct 04, 2007, 05:19 AM // 05:19
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#7
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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/signed
Wanted this for ages, and we've never got it
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Oct 04, 2007, 08:55 AM // 08:55
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#8
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Jungle Guide
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Quote:
Originally Posted by mazey vorstagg
/signed
Wanted this for ages, and we've never got it
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and we probably wont
/signed tho
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Oct 04, 2007, 08:55 AM // 08:55
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#9
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Frost Gate Guardian
Join Date: Aug 2006
Profession: N/
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even though this sounds way too elaborate for a game, i thought about it a few times and actually this wouldn't be a bad idea. it may be too late to add this into the game as we know it now, but maybe this could be a feature added in gw2. i wouldn't mind either way if it was added to this and gw2
but don't forget there is a pvp side of the game and lots of people pvp ._.'
i would say, to make this as general as possible:
allow 3 slots of our choice so we are able to customize the categories ourselves, as in saving builds for templates, just only in flist. this way if some people don't pvp, or don't pve/trade, that there won't be 2 or 3 wasted slots, but rather leave room for "real life friends," "pve/pvp," and "rivals"--or whatnot
i know guild wars is not aol instant messager, but it is fun to allow us to categorize our own friends there without them knowing what category they fit into ^^ all in good fun
though i may add that knowing friends' online behaviors is a bit much. you can already see it if you are in the same guild as your friend, and you know if someone has not been online in almost a month they either ignored you or stopped playing, so after 3-4 weeks, unless you know they got school or work to tend to, it is probably best that they be removed, and added later if the person logs in again and pms you to play/talk. i just think this is somewhat of an invasion of privacy :P
but /signed to add a coherent friend organizer. hopefully customizable to player.
Last edited by Graphik Desine; Oct 04, 2007 at 08:59 AM // 08:59..
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Oct 04, 2007, 10:16 AM // 10:16
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#10
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Nice idea, but I don't think Anet is going to change a lot in GW1, when they are that busy with GW2
Excellent idea though, /signed
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Oct 04, 2007, 12:38 PM // 12:38
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#11
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Jungle Guide
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I haven't seen a massive need for longer buddy lists. Ignore lists maybe. But it would still be nice to have a longer buddy and ignore list that can hold more names and also categories to divide the friends on it.
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Oct 04, 2007, 06:46 PM // 18:46
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#12
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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/signed
And remove the Ignore limit of 10 if possible
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Oct 04, 2007, 11:55 PM // 23:55
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#13
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Krytan Explorer
Join Date: Sep 2007
Profession: Mo/N
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/signed
This is one of the first usefull suggestions that's come out of this thread. About the ignore list limit of 10. Someone will stop talking to you after you've been ignoring them for a day then just remove them from your ignore.
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Oct 05, 2007, 12:14 AM // 00:14
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#14
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Desert Nomad
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
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/sign
great idea man!
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Oct 05, 2007, 07:31 PM // 19:31
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#15
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Lion's Arch Merchant
Join Date: Feb 2007
Location: In a house
Guild: Not Behind My Back [Back]
Profession: W/
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/signed
This needs to go A L L T H E W A Y
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Oct 06, 2007, 05:07 PM // 17:07
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#16
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Lion's Arch Merchant
Join Date: May 2005
Guild: The Marble Clan [KING]
Profession: R/Mo
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bump, added new content
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Oct 06, 2007, 06:05 PM // 18:05
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#17
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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/signed
not for the new content.
stop light means confusion with online status. It also means more clutter which i am never in favour of.
if the person is no good then just remove them.
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Oct 06, 2007, 11:41 PM // 23:41
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#18
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Lion's Arch Merchant
Join Date: May 2006
Location: Somewhere Luxon Alignment: Chaos
Guild: The Dark Fortress
Profession: R/
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Quote:
Originally Posted by Sleeper Service
not for the new content.
stop light means confusion with online status. It also means more clutter which i am never in favour of.
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Firstly, you don't have to use the stoplight system if you don't want, you have to actually apply the "lights" first. And it wouldn't make confusing, just put a ruby/amber/jade (stupid GW head corruption) dot next to it.
As for increasing the amount of people you ignore... since when have you actually SEEN someone you've ignored again? Guild Wars is too big for things like that. I mean, theres no reason why not, but you must have a godly amount of hate to spread if you want to ignore 10 people for more than a quick 15 minutes until they're out of sight.
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Oct 07, 2007, 01:41 AM // 01:41
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#19
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Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
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*signed* now stop bumping the thread, I think that's against the rules!
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Oct 07, 2007, 01:48 AM // 01:48
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#20
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Krytan Explorer
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/signed
pleaser add more ignore space too if poss
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